Apparently there's a new challenge among MSFS2020 users: taking off deadstick from Lukla, Nepal, with its 12% runway gradient and big dropoff at the end. May have to upgrade my system one of these days...;-)
A new challenge
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I have been teetering on the idea of getting MSFS2020. The graphics are outstanding for the VFR enthusiast from what I've seen and heard from friends. Doing anything IFR-related, especially on online multiplayer platforms is challenging at best. Apparently the simulated avionics behave terribly and have a tendency to crash the simulator. I might still get it for the VFR stuff, though. The scenery for FSX is, well, disappointing in comparison.
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Originally posted by Dusty Rider View PostI have been teetering on the idea of getting MSFS2020. The graphics are outstanding for the VFR enthusiast from what I've seen and heard from friends. Doing anything IFR-related, especially on online multiplayer platforms is challenging at best. Apparently the simulated avionics behave terribly and have a tendency to crash the simulator. I might still get it for the VFR stuff, though. The scenery for FSX is, well, disappointing in comparison.I Earned my Spurs in Vietnam
48th AHC 1971-72
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Originally posted by Terry Carraway View PostBut I was pricing some of the new flight controls and was SHOCKED at the prices.
The sticks had a consistently bad feel: the centering was just a spring-loaded plunger pressing against a flat side on a shaft, so you got an abrupt discontinuity at the center. There was one product marketed as "force feedback", but it was pathetically crude: You'd move the stick, there would be a perceptible delay, then a servo would shove back against it. It felt exactly like an instructor in the back seat saying "Not so much, dammit!"
So it will be interesting to try out some of these fancy-schmancy units and see if they're selling performance or just glamor -- but that will have to wait until I can venture into a store again.
Don't put too many hopes in the SDK. FSX had a perfectly decent dynamic model, but MS couldn't be bothered to fill in all the coefficients, and refused to document them. All the stock airplanes failed to model side force in uncoordinated flight: you could put the rudder over, hold the wings level with aileron, and it would yaw to an appropriate angle without changing the flight path -- you'd just keep going in a straight line. Some forums managed to reverse engineer a few of the missing coefficients, and there was a third-party SF-260 that was pretty decent -- but I think that company went Tango Uniform.
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